
- #Minecraft 1.13 zombie drop mod#
- #Minecraft 1.13 zombie drop update#
Specifically, new blocks, such as blue ice, coral, conduits, kelp, sea pickles, stripped logs, wood, and turtle eggs were added, as well as new items such as buried treasure exploration maps, debug sticks, buckets of fish, hearts of the sea, phantom membranes, tridents, and much more. It focused mainly on ocean content and technical features.
#Minecraft 1.13 zombie drop update#
As a drop, they give Rotten Flesh and Seagrass.Not to be confused with Bedrock Edition 1.13.0.ġ.13, the first release of the Update Aquatic, is a major update to Java Edition released on July 18, 2018.
Zombie Turtle: Zombie Turtles will give Mining Fatigue to hit targets for 1 minute. Zombie Dolphin: Being hit by a Zombie Dolphin can cause you to drown, as you’ll sink to the bottom of the ocean.
These will also attack Polar Bears and other Pandas. Zombie Panda: If hit by a Zombie Panda, you’ll be hit with the Hunger effect, which might reduce sprinting.Zombie Mule: This is the only creature that doesn’t spawn naturally, it only does so if a regular Mule is killed during the night.Zombie Donkey: Like with Zombie Horses, they can knock you back but will instead give the Mining Fatigue effect.When they attack, they can knock you back and inflict slowness.
#Minecraft 1.13 zombie drop mod#
The ones included with this mod are always hostile.
Zombie Horse: Even though Zombie Horses already exist, they’re neutral. They’re hostile to other Cats and Ocelots, and only drop Rotten Flesh. Zombie Ocelot: Has a speed boost at lower health. They’re hostile to regular Polar Bears, and also Panda Bears. As its health decreases, the amount of damage it does increases. Zombie Bear: Polar Bears now have a Zombie variant too. If killed, they’ll drop Leather too, which can be useful. However, it can now inflict poison onto hit targets. Zombie Llama: Llamas also still spit at players and other entities. Regular Goats will be attacked by Zombified versions. Zombie Goat: Like regular Goats, a Zombie Goat will still knock you back, with it being more powerful and being able to inflict the nausea effect. Zombie Sheep: Instead of gaining speed, a Zombie Sheep will gain armor the lower its health is. They’re going to drop Rotten Flesh, and be hostile to other Pigs. This will break some blocks, and damage nearby entities. Zombie Pig: Interestingly, if a Zombie Pig catches fire (such as during daylight), they’re likely going to explode. They’ll attack other Wolves, and drop Rotten Flesh. So everytime it deals damage, it gains health in return. Zombie Wolf: The Zombie version of a Wolf has the life-steal ability. When killed, they drop Rotten Flesh, and are also hostile to normal Foxes. Like Cats, the lower their health is, the quicker they can move. Zombie Fox: Zombie Foxes are able to steal food from players, if it’s in their main-hand or off-hand slot. Compared to regular Cats, it also has increased speed if it has low health. If they’re able to strike something, they can inflict poison damage due to their rotting claws. Zombie Cat: Cats will attack players, Cats and Ocelots. If killed, they’ll drop Rotten Flesh and Feathers.
Although they’re also hostile to regular Chickens. Zombie Chicken: Chickens will chase players, even being able to run through 1 block gaps due to their small size.Instead of simply attacking the player, they can have their own attack styles and abilities, as seen below: Each of these creatures are very different to their Vanilla counterparts.